Military forces are represented by generals and strength-points (SPs). Each SP represents approximately 5,000 soldiers. Game mechanics stress strategy, maneuver and leadership but details like ironclads, naval battles, leader promotions, forts, and commerce raiders are included.
Shorter scenarios are included that cover just 1861, 1862 and 1863.
Players of Eric Lee Smithโs The Civil War (VG) and Mark Hermanโs For the People (AH and GMT) will see many similarities between this game and those two benchmark games. Those two wonderful games inspired many of the rules and concepts used in this game.
CONTENTS:
โข a rules booklet
โข Two mounted maps (“30 x “44 play area)
โข Three die-cut counter sheets (9/16″ playing pieces)
โข Two identical 11โ x 17โ Player Aid Cards
โข Three 8.5″ x 11″ scenario cards
โข One deck of 30 Special Action Cards
TIME SCALE: 2-3 weeks per Phase; 4 Action Phase per turn
MAP SCALE: 24 miles per hex
UNIT SCALE: Each Strength Point = 5,000 men
NUMBER OF PLAYERS: 2
DESIGNER & DEVELOPER: Mark Simonitch
MAP ART: Mark Simonitch
COUNTER & CARD ART: Mark Simonitch & Rodger B. MacGowan
(source: GMT website)
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